I saw Pitfall the first time in an appliance store just off the square. It was a beautiful game for the console hardware of the time with good animation, tight control, and enough challenge to keep it interesting. I was wild for Indiana Jones and I was wild for Pitfall. I gathered the Treasures of Enarc (Pitfall was developed by David Crane, get it Enarc cranE) while running to the right, jumping on crocs, swinging on vines, and spelunking through caves for hours.
