In a time when a cassette tape was an elite data storage mechanism there was Adventureland (I rememberd this as being just called Adventure, but the mind is a fragile and delicate meatgrinder). I believe this was my introduction to Text Adventures and I remember really loving it. When Eddie and Charlie, and I weren't out roaming the campus with throwing stars we might be playing this game. Nestled in the land between a novel, a choose your own adventure, d&d, and space invaders the text adventures explicitly decided to trade on the landscape of the mind. This is not what I was thinking when we made a Ghostbusters text adventure in FORTRAN, but Adventureland was a great game. Long live the vic20.
Zork! That is all...
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