U Talkin U2 to Me?
If you like u2 AND getting trolled this is the podcast for you. I'd recommend starting at the beginning and following through the whole beautifully frightful journey.
http://www.earwolf.com/show/u-talkin-u2-to-me/
Games Jim Played
Tuesday, February 16, 2016
Sunday, February 14, 2016
Holiday Steam Sale Aftermath
It's that time of year when I am deciding which games that I bought on sale from Steam that I am actually going to play...
So far I've dabbled in Undertale; Axiom Verge; Invisibles, Inc.; and Shadowrun Returns and I have Grow Home that I didn't touch because I would have needed to dig out a controller. I enjoyed the time I've spent on each of those games so far but none of them seem to be pulling on me to keep going at the expense of the others. The other game that I bought on Steam Sale was Shadows of Mordor. That game is an incredible iteration on the Rocksteady Batman franchise gameplay that has great innovative elements and is tuned to near perfection. I played it obsessively until well after I had beaten it and unlocked everything. I uninstalled it because I couldn't stop playing it! What should I play next?
It's that time of year when I am deciding which games that I bought on sale from Steam that I am actually going to play...
So far I've dabbled in Undertale; Axiom Verge; Invisibles, Inc.; and Shadowrun Returns and I have Grow Home that I didn't touch because I would have needed to dig out a controller. I enjoyed the time I've spent on each of those games so far but none of them seem to be pulling on me to keep going at the expense of the others. The other game that I bought on Steam Sale was Shadows of Mordor. That game is an incredible iteration on the Rocksteady Batman franchise gameplay that has great innovative elements and is tuned to near perfection. I played it obsessively until well after I had beaten it and unlocked everything. I uninstalled it because I couldn't stop playing it! What should I play next?
Wednesday, February 10, 2016
Tuesday, February 9, 2016
Battleheart Legacy
This is good. If you have room for a high quality iOS rpg this is what you need.Well worth the 5 dollars.
http://www.mikamobile.com/games/battleheart-legacy/
Monday, February 9, 2015
Tuesday, October 8, 2013
http://kivasti.com/playground/
a new iteration of FSF!
planes and explosions and 3D! using the Unity3d framework!
More to come soon!
a new iteration of FSF!
planes and explosions and 3D! using the Unity3d framework!
More to come soon!
Wednesday, February 20, 2013
fsf.site90.com v 0.5.0t
* one day only reduced cost to train Energy Emily, now just 1 science
* this t version is for testing of some new features and a refactor, bug reports welcome
* ghost has undesirable (but awesome) behavior when battling the enemy lair
* Emily's quantum toss ability occasionally sends units into orbit
* Enemy unit count not updating correctly
* one day only reduced cost to train Energy Emily, now just 1 science
* this t version is for testing of some new features and a refactor, bug reports welcome
* ghost has undesirable (but awesome) behavior when battling the enemy lair
* Emily's quantum toss ability occasionally sends units into orbit
* Enemy unit count not updating correctly
Saturday, February 16, 2013
fsf.site90.com v 0.5.0 Big Changes!
* units now stop to fight! and then move on when victory is achieved!
* first hero unit and member of the Fantastic Science Force is added, Energy Emily! She's a healer!
* units now stop to fight! and then move on when victory is achieved!
* first hero unit and member of the Fantastic Science Force is added, Energy Emily! She's a healer!
Wednesday, February 13, 2013
For the good of all....
fsf.site90.com v 0.4.2
* It had to happen, defense pylon has been nerfed
* It had to happen, pogo plane rockets have been buffed!
fsf.site90.com v 0.4.2
* It had to happen, defense pylon has been nerfed
* It had to happen, pogo plane rockets have been buffed!
Saturday, February 9, 2013
fsf.site90.com v0.4.1
* deploy the awesome defense pylon
* monitor unit availability with improved buttons (color and opacity)
* pylon limit raised to 75
* balance changes to discourage extended turtling
Thanks to all my friends and testers who are helping me to improve
Fantastic Science Force!
* deploy the awesome defense pylon
* monitor unit availability with improved buttons (color and opacity)
* pylon limit raised to 75
* balance changes to discourage extended turtling
Thanks to all my friends and testers who are helping me to improve
Fantastic Science Force!
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